Rainway's technology is next to none, allowing users to play their games anywhere without compromise and hassle.
At the core of Rainway is the incredibly fast Pulsar Engine. It can capture gameplay in real-time and quickly encode Full-HD 60 FPS to a video stream in just a few milliseconds. It has been meticulously crafted to enable ultra-low-delay game streaming and leverages modern APIs such as DirectX 12 for incredible performance, unmatched power efficiency, and cutting-edge features.
Pulsar is fully compatible with all existing hardware from AMD, Intel, and Nvidia and even contains an ultra-fast CPU fallback. It is unique in its versatility by allowing the use of multiple GPU's and also mixing two different brands for the best performance.
Open source software allows us the opportunity to find and foster a community of talented developers. That is why as we create solutions to hard problems; be it tracking and managing processes on Windows or making it easier to build real-time applications, we share them open source on GitHub so people can develop better software. No strings attached.
Coffee is a one of a kind networking protocol built on top of the blazing fast WebRTC framework. Intelligent and self-learning in design, it can quickly adjust the bitrate of a stream to account for network conditions, recover dropped packets on unstable networks without retransmission, and has multiple fallbacks to ensure you can always connect to your machine — all inside of a web browser.
When we started creating Rainway we set out to build a service that was user-friendly and did away with manual configuration.Read more
Today we open sourced our process management library, Warden. It aims to simplify tracking processes and their children across Windows.Read more
Today we’re open sourcing Spitfire, our WebRTC library that enables real-time communication with web browser.Read more