I think it goes without saying we have a deep love for the web. All the way back in 2015 when Evan and I started Ulterius we set out to bring the PC into the browser. Not long into that journey we started testing the idea of playing a video games too (I’ll never forget the day we couldn’t understand why classic doom didn’t like our input.)
Around 2005 a pivotal switch flipped in digital entertainment, the introduction of online streaming. Companies like Spotify and Netflix would emerge to reshape forever how we listened to music and watched our favorite shows and movies. However, all the way back in 2000 a company called G-cluster demoed something amazing at E3 — the ability to stream and play games.
Project Cars 2Racing games are pure fun. They enable you to drive (and crash) some of the worlds most exotic cars with your only worries being coming in 1st and beating your best lap time.
Since our launch just 3 months ago we’ve made a lot of progress in the development of our core technology. Bringing real-time game streaming to the web was no easy task — but we built the worlds fastest streaming protocol to do just that.
We do the things we do not because they are easy, but because they are hard.Towards the end of 2015 my co-founder Evan Banyash and I started working on a piece of free, open-source software called Ulterius. The goal in our mind was simple, create an all-in-one solution that enabled us to manage any computer from a web browser.